This is going to be the most intuitive, fool proof level one carry strat I’ve ever written, as well as the most tragically depressing.
The team I’m using to beat up on a defenseless draenei child is as follows:
The first battle pet on my team has a decent heal. The second pet has some good offense and, preferably, a per-hit shield ability like Stoneskin. The middle pet is our level 1 carry. That’s really all there is to it. Note that I didn’t even specify the families involved, though you’ll generally want to steer clear of Flying and (especially) Critter type battle pets.
The reason this strategy is so simplistic and so sad is because of Ashlei’s middle pet, Doodle. It is similar to the new pet obtained through tailoring, the Elekk Plushie. The Elekk Plushie is a stuffed animal. All its attacks are fueled by the power of imagination, which means all Elekk Plushies do literally zero damage, including Doodle. However, the ability Nap Time will put Doodle to sleep for one turn and typical Tamer AI swaps pets which are stunned or slept, so you’re not quite safe to put in that level one for the carry when she first pops up.
What I recommend is, after demolishing Pixiebell, taking a bit of time to heal up and refresh buffs, maybe get in a couple hits on Doodle. Then, when Tally enters you’ll be ready to go.
The only thing to watch out for with Pixiebell is Life Exchange. I don’t really bother healing a lot before Pixie uses it, but I do keep up my defensive abilities, if possible. The longer this section of the fight goes the harder Pixiebell will hit with Arcane Blast, so the quicker you can kill her the better.
Tally has Stampede and will usually follow that up with the hard-hitting ability Headbutt.
This is why it’s preferable that at least one of your battle pets have that per-hit shield. Without the Shattered Defenses buff, Headbutt hits for 500 damage or so. If Tally gets Stampede off, its Headbutt will hit for 900 or more, which means curtains for most pets.
After Tally dies, Ashlei will swap her plushie back in. At this point, as long as you have one living pet capable of doing any damage at all you win. This is also how a level 1 carry is accomplished easily: I wait until this second appearance of the plush, then swap in my level 1 for as many turns as I’d like before finishing the job.
I’ve been able to solo this fight fairly handily with both my usual standby Emperor Crab and the Moonshell Crab I tamed on the eastern coast of Shadowmoon Valley. Many typically recommended utility pets like the Anubisath Idol or the Emerald Proto-Whelp do well here, too. The real challenge is crushing a little kid’s dream.
I hope you’re proud of yourself, monster.
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Get a blue level 25 warbot, use extra plating when off cd, keep up toxic smoke, and then just fire missile.
With that you can carry two pets