Tag Archives: powerlevel

Seeker Zusshi

zusshi pet battle tamer wow world of warcraft

This last tamer in Pandaria is a unique one, and not just because he’s the only Jinyu tamer. He’s also quite useful for carries, because of one really specific trick & combo. I’ll also give you tips on beating him with other teams, but you can carry a level one on this fight with a specific team. Here it is:

zusshiteam wow world of warcraft pet battle

The Anubisath Idol is fairly indispensable here because of his Sandstorm/Deflection combo. To carry a level 1 Sandstorm is really key, but if you’re going for level 10 or higher carries, or just beating the encounter the first time around, most pets with a decent heal will work pretty well in the first slot. My trusty crab Ishmael is of course a good pick, but I’ve also used frogs and my Perky Pug Bertha for this too. The carry pet is in the middle slot, and the anchor is a Flying battle pet, preferably with some kind of avoidance move. Moths with Cocoon and fliers with Lift-Off work really well, but another option is to go glass cannon, with something like a Gilnean Raven.

zusshiblock wow world of warcraft pet battle

First up is Diamond, and he’s the reason we’re packing the Anubisath. He uses Howling Blast, which does an AOE on all your pets as long as your front battle pet is Chilled. This is why Sandstorm is key if you’re trying to carry a level 1 battle pet. Occasionally my back row will take 10-20 damage if there’s an elemental-weak Mechanical, but other than that Sandstorm will block all damage from that AoE. After you’ve sorted that, Diamond just needs to be burned down.

zusshi dive wow world of warcraft pet battle

Mollus is a Rapana Whelk with the Acidic Goo/Dive combo we’ve seen before, and Absorb. The thing here is that Absorb’s reflexive heal will make the battle drag on a bit while Dive makes for big damage, which is why I highly recommended either a pet with a heal or a big dodge in this slot. To be clear, because of the mechanics of Dive, an ability with a similar mechanic will only result in your battle pet taking damage. Avoid that Dive when you can and get those hits in otherwise and you’ll dispatch Mollus handily.

zusshimoth wow world of warcraft pet battle

Skimmer always leads off with the same combo, and this is why you can carry a level 1 pet. He’ll self-heal and apply weather, then use Soothe, and then charge his Pump before releasing it on his fourth turn. Because Pump is the only offense he has, and he dawdles before actually unleashing it, this makes his offense both easy to counter and easy to use for a level 1 carry. I usually swap my leveling pet in as soon as Mollus dies, regardless of whether my first pet is healthy, active, whatever, to take advantage of this first downtime, because after the first go around it gets a bit less predictable with the various ability cooldowns. From there, just try to avoid Pump when you can and burn Skimmer down.

It has been quite a journey, through all the daily Tamer pet battles in Pandaria, so it’s fitting we end in the ever-glowing twilight of the Townlong Steppes. From here, it’s almost possible to forget that we, the players, in our travels through Pandaria, ruined Hyuna’s view, that we had a hand in polluting Moruk’s water, and that the vegetables surrounding Nishi will no longer grow enough to feed the Heartland so all the farmers will starve.

zusshi2 wow world of warcraft pet battle tamer

Just don’t tell Zusshi he’s one of a handful of Jinyu left. It’s extremely likely that all his friends & family are dead.

Um, to Draenor?

(edit) – This strategy works perfectly well as an Elekk Carry for your Awfully Big Adventure too.


Update for 6.0: This strategy still works. However, due to a few other changes, in the interest of a strategy that’s not prohibitively rare, I definitely recommend the crab over the crawdad. If you’re here with your Elekk Plushie on your Awfully Big Adventure, this strategy will work swimmingly.



This guy was one of my toughest opponents as I was working my way through the tamers in Pandaria. However, he’s one of the more conveniently located tamers, right next to the Anglers Village in Krasarang if you’re into that kind of thing, so I try to stomp on him on a regular basis.

This fight is very gimmicky and your success or failure depends really heavily on how often you get stunned, or slept, or whatever else. Both Mo’ruk’s final 2 pets use these abilities. This strategy gives you a very high chance of success, but I’d say once a week or so I have to heal everybody and try again.


The crawdad is particularly healing-motivated, and the emerald whelpling is particularly geared toward magic DPS and a bit of healing. This fight is quite RNG dependent, but these 2 pets mitigate the R in RNG quite a lot. I’d suggest trying a Spawn of Onyxia or another high dps dragon in Emilia’s slot. I’ve used an Infinite Whelpling with decent success too. I frequently have decent luck with my Emperor Crab tank in the Crawdad slot. Your leveling pet has to be able to take roughly 400 damage at minimum.

The leveling pet goes in first, as a soak. Moruk’s Woodcarver is a Beast and the first ability, Acidic Goo, is a DoT which increases your damage taken.


Since Woodcarver’s 2nd ability is always the hard-hitting Burrow, it’s a good idea for your first pet to grab that buff before you swap in your Crawdad. This is a fairly straightforward fight. He’ll use Burrow, and Acidic Goo when he can. He also uses the Consume ability to occasionally heal himself.


If at all possible, try to make it so that you’re at high health and have your Renewing Mists rolling when you kill Woodcarver. When he dies, you have to IMMEDIATELY swap to your dragon. Don’t even try to get cute and cast Wish. This is where the RNG battle begins.


Lightstalker‘s first hit is fairly hard, even with the Dragon’s strong defense against Flying abilities. It also has a 25% chance to sleep you. This is why we swapped out the Crawdad ASAP… he’s aquatic, so he takes so much damage just from that first hit, plus the fact that you’re going to be slower, so you may just get stunned for the effort. Lightstalker also has the Moth Balls ability, which will slow you, and he combines that with Alpha Strike, which does more damage if he’s faster than you. He’s a bit of a glass cannon, is what I’m saying.

The goal here is to burn the moth down as quickly as you possibly, possibly can. This is why I went with the Emerald Whelpling with that specific moveset. Magic damage ahoy. If the moth manages to kill your Dragonkin with RNG, you’re quite likely screwed.


The last pet, Needleback, has a few interesting moves. He has the speed increasing small nuke Powerball, which means after a turn or two you aren’t going first anymore. He also has Grasp, which does minimal damage but prevents swaps. And then there’s Headbutt, which does a lot of damage and has a chance to stun you. Yeeeah.

This is why my #1 choice to finish it out is the crawdad. Needleback inevitably uses the Headbutt ability when it’s off cooldown, so the turn before it comes up I can use Wish if I need to, to make sure I don’t die if I get stunned. The crab is a solid choice too, but he doesn’t have that extra failsafe the (expensive, hard to get) Crawdad does.


Most of the time with this team and strategy, I win. Every so often the RNG stars align to hand me a loss. If this is your first time going after this tamer, try sticking the crawdad or a crab in the first slot to soak that first Acidic Goo, then swap in a mechanical to kill the beast.

I’d feel worse about calling Mo’ruk a fight-cheesing jerk, but it’s hard to feel bad for someone who lives on a freaking beach, okay?


Burning Pandaren Spirit Tamer

Update for 6.0: This strategy is up to date. If you’re here on your Awfully Big Adventure with your Elekk Plushie, just follow the advice given below for a normal leveling carry.

Also, I did finally get my Burning pet. Thanks for asking!


For now, this guy is my white whale.


Oh, I can beat his face in no problem. In fact, this is a powerlevel guide, after a fashion. But I would like to have his tiny doppelganger for my own, and he simply will not drop from his bag. It’s a real love-hate thing, because he does kind of have a cute face, but good lord am I sick of seeing it.



And yes, I know that I can just buy one for myself off the AH if I so choose, but now? Now, it’s the principle of the thing.

He has 3 battle pets: Crimson the Dragon, the Pandaren Fire Spirit, and the firefly Glowy. Oddly, the 2 non-elementals don’t have wowhead links. The real obstacle in this fight other than missing links is the dragon, for a few reasons. Here’s my lineup:


The most obvious thing here is that the pet to be leveled is rather high, at level 22. This is because the first pet out of the gate, Crimson, has the ability Cyclone, which has a chance to inflict 150+ damage to any of the pets on your team every turn for 5 turns. If this debuff isn’t present, Crimson will almost always use it, and with Liftoff for mitigation he usually gets a chance to cast it twice, so this debuff typically lasts at least 10 rounds for me. As a result, though RNG plays a factor, I don’t use any leveling pet below level 20 on this fight, and I avoid aquatics (which are vulnerable to the flying damage) altogether.

Crimson’s last ability and main dps ability, Breath, is of the dragon school, which is why I choose Radley the Scourged Whelpling. He’s undead, so dragon abilities ain’t no thang. With his Plagued Blood ability, Radley usually destroys Crimson, and gets through at least part of the Burning Fire Spirit.


Many people use the Rapana Whelk and other snails as their tank of choice, but I’m obviously rather attached to my crab Ishmael. This is one instance though, where the crab just will not do the job. Being aquatic, crabs are very vulnerable to that back row damage from Cyclone I talked about before. Snails are classed as critters, so they don’t have that same problem. Because the whelk is a critter, all of the Fire Spirit’s offensive abilities are weaker against him too, making him really ideal for the second leg of the fight.


One thing you should try to do though, is to use your whelk’s Dive ability to avoid Conflagrate. The spirit usually casts it whenever it’s off cooldown. If you miss it you can still win, but even with the mitigation it can be a big hit.

The third battle pet Glowy has 1 flying DoT ability, a combo DoT and reflexive damage ability and the critter ability Swarm, which increases damage taken by 100%. If it can hit. Luckily, it’s a series of small hits, so any pet with Shell Shield or the like will be able to avoid it. Like oh, I don’t know, maybe a snail.


After the Fire Spirit is dead, cast your shield immediately and keep it up. You pretty much just win eventually, because Glowy can’t hit you. It does take a while though.

And then maybe one day, you’ll get a mini Burning Pandaren Spirit Tamer of your own.


——7/10/2013: added a walkthrough video!

Grand Master Tamer Aki

9/25/2014: This fight is now up to date for Warlords of Draenor. For an elekk carry, use your elekk the same way you would for a level 1 carry.


Another frustrating fight, but Aki The Chosen can be a candidate for powerleveling your pets if you have the right strategy.

I was impressed by how well-balanced this fight is for tamers working their way up the ranks. Unlike some of the other tamers at lower levels, there are several different choices you can make for this Tamer. I’ve used a couple different group makeups, but this is the one I’ve settled on for now as the most reliable for me.


The first pet I chose for this screenshot was kind of a fluke, because I was trying to finish off my leveling achievements at this time. In your first slot, you can choose a level 1, as long as it isn’t Undead. My emperor crab Ishmael is my choice for lead battler, yet again. This time, make sure he picks Snap, since one of Aki’s pets is a critter. Your main requirement for a tank in this fight is that they must have some kind of blocking effect, like Shell Shield. This is one of the two keys for success in this fight. Snails are a decent choice too, but Whiskers can get a little bit dicey because the whelk’s undead absorb ability is so crummy against the aquatic otter. The Scourged Whelp is a very sturdy multi-hitter, and can be replaced by a number of other multi-hitters.

Aki’s first pet is critter cricket Chirrup with 2 heals and the critter ability Swarm, which does several tiny hits in one turn. Because those hits *are* tiny, most level 1 pets can live through one round of it, but it’s a little bit close, and the Undead family weaknesses against Critter damage make them right out. I like to err toward the side of level 3+ personally, but if your pet dies you can just forfeit and re-try with a different level 1 immediately, as all your other battle pets are at full health. After the first round carry swaps out, Ishmael puts up Shell Shield and makes quick work of Chirrup. Make sure to keep that up though, because if you get anything other than a block, miss, dodge, etc, you’ll get hit with a debuff that increases your damage taken by 100%. I don’t think Spiked Skin‘s mitigation is quite enough to reliably avoid getting that debuff. This debuff is very bad for the next pet in Aki’s arsenal.


I leave Ishmael up front with his shell until Aki’s next pet Stormlash the dragonkin casts Call Lightning to absorb the initial hit. This hit is ~400 without the previously mentioned modifier, but upwards of 800 with it, so that extra hit really needs to be avoided. Then, when the weather changes to Lightning Storm, things. get. real.

Lightning Storm increases the damage done by mechanical pets, and also adds 40-50 damage to every separate hit. Sometimes I choose my clockwork gnome because of the boost to mechanical abilities, but I frequently get so excited by the complete annihilation he visits on Stormlash’s head that I forget to heal in a timely fashion. My Scourged Whelpling Radley has better survivability, because I can cast his plagued blood ability, which allows you to heal on each hit (but doesn’t work for the additional hit, FYI). I also choose death and decay because it’s a DoT and tail sweep because Radley is slower than Stormlash so I always get the second hit. Now, I do 150 additional damage because of the storm, and heal for 150 per turn because of plagued blood. It is pure carnage. Simply delightful.


Because Stormlash is a dragonkin, he takes less damage from flying attacks so you should stay away from pets like Shrine Flies. An elemental pet with dots is a good pick too, since they aren’t affected by weather. As a result they don’t take the extra damage, but they do deal it. There are a lot room for preference and experimentation here.

Once I finish Stormlash, I continue with Radley while Lightning Storm persists, and then switch back to Ishmael to finish up. Keep up with your healing and mitigation abilities, though… Whiskers has several mitigation abilities, so he can slowly whittle you down with Surge while casting Survival and Dive.

On a different day, I did this with a level 15 pet, Safari Hat on, and this was my result:


Because she’s a short jaunt from both home cities in Pandaria, she’s really worth beating every day. If you have a different preferred lineup, feel free to discuss it in the comments!


Pet Powerleveling And You

I’ve made reference in the past to powerleveling strategy. I’m making this post to outline exactly what that is, because it’s a handy skill to have. This technique is commonly known as a Carry.

Our victim for this post will be Grand Master Tamer Trixxy.


Aw, don’t look so sad, Trixxy.

This strategy is applicable for pretty much any tamer or even for wild pet battles. The lineup will vary, and a lot for some of the later tamers in Pandaria, which need specific combinations in order for this to work. But for right now, I’m going with this lineup:


Stella the Celestial Dragon is a good pick for this basic fight because of her group heal, and because she matches the whole blue vibe Trixxy’s got going. Ishmael is just there in case I get into bigtime trouble, and is also blue. These choices don’t really matter, as nearly any team of 2 level 25 battle pets will be able to dispatch Trixxy fairly handily. And I chose the unnamed Tonk because I just bought him at the Faire like 5 minutes ago. Yes, really. That tonk really screws the whole color trend though. For shame, tonk.

Basically, Blizzard made it so that level 25 battle pets don’t soak any XP. As long as your pet to be carried survives through 1 round of pummelling in the front row, you can send it to the back row, and as long as there aren’t any aoe abilities to wreck its face your carried pet will get as much XP as if it miraculously killed all 3 of the other pets by itself. All you need is 2 level 25 pets who can kill the other pets without a third. This also works for higher pets.

This can get very sketchy in the later battles, but with Trixxy once you have any level 25, even an off-breed, you’ll be able to solo her. And then you wear a handy Safari Hat, your level 1 pet will gain


1898XP and 8 levels. In one fight. Yeah.

Even if your pet isn’t level 1, as long as it’s more than 2 or 3 levels lower than Trixxy’s level 19s, you’ll gain boatloads of XP without much effort at all. This may be more valuable than the contents of the bag you get from doing her daily. I make a point of doing her, Lydia Accoste in Deadwind Pass, Bloodknight Antari in Shadowmoon Valley and Farmer Nishi in Valley Of The Four Winds every day for just this reason. I do others too but these 4 are sure things with nearly any level 25 pet, and very quick fights. They also grant far more XP than if I were to battle a wild pet of the same level… Farmer Nishi is especially notable, since she’s worth a whopping 2-4000 XP depending on the level of your pet, though you may need to go slightly higher level than 1 for your soak pet, since one of her pets will use an AOE on occasion.