She is Eleanor‘s dream girl. 3 moths!
Taralune stands on the Southernmost tip of the paved ring surrounding Auchindoun in Talador with her exceptionally moth-y team. She is surrounded by white flowers and visions of the past.
Magic damagers are king against Taralune’s team. Dragons are also preferred because, with a couple exceptions, the incoming damage to your battle pets is going to be Flying damage. If you’re not using your Elekk as your carry pet, you’ll want to use a level 4-5 or higher. In the 2nd slot, I’ve also used the Emerald Proto-Drake fairly well. I use the Nether Faerie Dragon second. The Sprite Darter is basically the same pet, so that’s OK too. Swaps beyond that can get a bit dicey, since not many strong-defending dragons have a lot of frontloaded magic damage to burst down the rest of Taralune’s team.
The Elekk goes in first, because the first thing Serendipity always does is cast Counterspell, so it’s a wasted turn regardless. Counterspell is also rather indicative of this pet’s mojo. It will not sit still long enough to be hit. You need a pet with defensive moves and preferably a heal. The Emerald Whelpling isn’t so much there to defeat this pet per se as it is to out-turtle it.
The Whelpling will mostly just be here to destroy Serendipity alone, which is fine. The other 2 are less of a threat, and the Nether Faerie Dragon’s Life Exchange levels the playing field beautifully.
Grace will cast Call Lightning, but the Nether Faerie’s Moonfire swaps the weather back with a huge hit of its own. Atonement’s Nimbus and Moth Balls combo can frequently be deadly.
Once you get Grace or Atonement below 50% some cool stuff happens. First, the Flying pet bonus is nullified, and the Nether Faerie Dragon is faster than either of them. Second, the Dragonkin pet bonus kicks in, and the Nether Faerie gets a 50% boost to all damage the next attack. Both Grace and Atonement are toast before they can get a chance to do anything else.
RIP in Pepperonis.