Tag Archives: garrison

Rockbiter, Stonechewer & Acidtooth

These Goren are getting to be more & more of a problem, seriously.

rockbiter

Rockbiter, Stonechewer & Acidtooth are another intrepid triad you’ll see in the rotation at your Menagerie. All 3 are humanoid, though Rockbiter likes to pretend he’s Elemental with an additional heal from Nature’s Ward. Here’s the team I used:

rockbiterteam

All 3 pets are relatively easy to get, though you’ll have a time of it leveling them to cap. You can obviously swap the Gilnean Raven for that Crow or Dread Hatchling since we’re using the moves common to all 3. The important abilities here are Darkness, the Flying family, and Nocturnal Strike burst. You may be able to pull it out with the new Bone Serpent that’s a bit sketchy. The Ghostly Skull’s moves are unique, with lots of frontloaded Undead dps, and there aren’t a ton of options there either because we want to use that Spectral Strike move for synergy. Your best bet, if you can’t get one, is to just pick some really big hitting Undead DPSers & cross your fingers. The Blighthawk has a lot of longevity as the anchor with Consume Corpse and Lift-Off, plus undead DPS. Big, single-hitting Undead DPS is the key here, though you may want to pick something like the Fossilized Hatchling with a heal.

So, as I said, the very first thing that happens here is the Rockbiter pretends he’s an elemental with Nature’s Ward. I’m not so much concerned with the Elemental of it all. Moreso, the fact that he now has 2 pretty big heals at the end of every round is concerning. Even though Rockbiter is ‘Elemental’ he still has his Humanoid heal. Cute. So the first thing I do is cast Call Darkness, then Nocturnal Strike. Rockbiter will burrow, but since you act first, you can always time your abilities properly. All Rockbiter’s offense is Beast, which is why having that Darkness on a Flying battle pet (which defends strongly against Beast attacks) is such a boon.

After Rockbiter leaves the fight, Stonechewer enters. I can usually get off a few high DPS moves from my now-ailing Crow, but we really want to make sure that Darkness is up so we can use the Blind synergy for the Skull’s Spectral Strike. You may want to just attack the first few rounds though, because Stonechewer has a very hefty shield, but keep an eye on those cooldowns & durations. This is also why we chose Peck over Alpha Strike for the Crow. At 250 damage absorbed per hit, Alpha Strike can’t hit Stonechewer. Neither will most Undead-style DoTs like Siphon Life or Curse Of Doom. Neither will the reflexive damage of his hugely damaging Body Slam, which is super cute. Another reason I like the skull in this slot is that I can use Unholy Ascension just to ease the suffering of the rest of the match, but that’s not necessary.

Acidtooth’s main ability to watch out for is Spiny Carapace, which deals 78 reflexive damage per hit dealt, with an increase to 234 per hit when it’s re-activated. He will reactivate it pretty frequently, and since Acidtooth’s 244 speed is faster than my Blighthawk’s paltry 230, Acidtooth effectively gets 2 turns with this. I counter this 2 ways. One is with the robust healing ability of Consume Corpse, and the other is using Lift-Off to just avoid attacking through one of those turns. I also Infected Claw, a single-hitting ability, so even when I do hit him I’m not taking too terribly much reflexive damage. Acidtooth also has a DoT with Acid Touch and the straightforward humanoid damaging Punch.

With luck, and time, you’ll be able to banish the goren back to your mines for Lantressor to deal with.

WoWScrnShot_020215_232418

Quintessence Of Light

quintessence

It’s yet another menagerie fight! This time, for either Scrappin or Battle Pet Roundup, you’re going to face Quintessence Of Light.

This is going to be a tough one. Quintessence is a moderator & site contributor over at Warcraft Pets, and also writes her own stand-alone pet blog at Perks And Peeves. She knows what’s what. So does this pet, but we’ve got the tools to get the job done.

quintteam

The Creepy Crate is honestly, oddly, primarily a stall. You can fill this role with most battle pets. Mechanicals are right out, as all Quintessence’s offense is Elemental. The thing I particularly like about the Crate is that it has a lot of DoTs to lend a hand, and that Curse Of Doom is definitely a plus. I’ve used a Fel Flame, the Macabre Marionette, a Wild Golden Hatchling, a Nether Faerie Dragon, and a couple others. Your choices are pretty vast, but I’ll leave this filler up to you. Unfortunately, the latitude there is made up for with a rather specific next couple of pets. The Senjin Fetish can pretty much only be swapped with the Voodoo Figurine or Fetish Shaman, which are effectively the same pet. The Rabbit can be swapped for a handful of other critters, but this is one of a very few times I’m going to caution you on breed. Stampede or Swarm is crucial here, but your critter has to has over 315 speed.

Like I said, the first pet just kinda stalls, up until the point Quintessence Of Light casts Heat Up.

heatup

We need to have control over Heat Up to win this fight, because it’s a doozy.  Heat Up deals 270 damage to Quintessence’s opponent every time they deal direct damage, and persists for 3 turns as a buff on her. “Direct damage” is an important distinction. DoTs don’t really count. But we need to know when it’s coming to time everything else.

As soon as Quintessence casts Heat Up, swap on over to your Fetish. Cast your Wild Magic and Dragon Breath as needed. You’re slower than Quintessence, a Flying pet, so you should always use Rot on your ‘free’ undead Res turn.

After that, it’s bunny madness!

quintrabbit

Stampede your fuzzy little heart out. Depending on prior RNG, Heat Up may come back up during that last turn of Stampede, which is why I go with the speedy rabbits. At that point, Quintessence will be below half health, so my rabbit will suddenly start going first. You don’t want to swap in your rabbit early to try & fudge using a slower rabbit, because Quintessence’s speed means you’re always a turn behind for swap purposes, so your Rabbit will get creamed before it does its job.

All else fails, you can always Howl Bomb this one. I won’t tell. #yolo

Scrags, Stings & Grubbles

grubblesscragsstings

This trio of battle pets is another group you may face in your garrison’s Menagerie as a part of Battle Pet Roundup, Scrappin or Mastering the Menagerie.

This is a fairly standard, no-frills fight. After all the Roboflauges and Iron Threads, it’s kind of a refreshing change of pace. Here’s the team:

grubblesteam

In place of the spider, most strong beast offenses will do, though there are a lot of high-level tamed spiders to choose from. Crabs do pretty well too, & same deal. The mechanical needs to have either very strong offense, or lots of heals & dodges. I tend to like the pets with big single-hitting abilities, like the tonk’s Lock-On, Ion Cannon, etc. In the last slot that magic damaging Dragonkin battle pet family is at it again. I like the handful with heals, just as extra insurance, but it’s not really necessary. The Nether Faerie Dragon in particular works out really well to level the playing field.

The fight starts off relatively slow. Part of the reason there are so many available swaps is because Grubbles starts off with Sticky Goo, meaning that each pet’s abilities are relatively insular. There’s not a lot of synergy here, so just swap with wild abandon. Grubbles has the multi-hitting Flank as its main offense, which is why I like the Spider. Brittle Webbing means that each hit damages Grubbles too. Grubbles also has Adrenaline Rush, which he’ll use occasionally to get off an additional hit of Flank. This isn’t really an issue for my Spider, but if you’re making some swaps you may decide against, eg, using Pounce on a Cat here.

scrags2

Scrags combines a stun with Takedown. Because of Grubbles’ Sticky Goo, unless your previous pet has a dodge ability there’s no saving it by swapping out after the stun. Scrags also has Ravage so we have to watch out for heals. The best way to counter this is to simply destroy it. I like the Tonk here, because I can time my Lock-On to ensure I finish Scrags before it can use Ravage. As an added bonus, the Tonk has the Minefield ability, which will significantly damage Stings when it’s his turn to come out. I just keep using my Missile ability in the meantime. I’ve had really good luck with the Tranquil Mechanical Yeti with Ion Cannon, or the Clockwork Gnome with Build/Launch Rocket too. Alternately, the Darkmoon Zeppelin with the Decoy ability can clinch a win fairly handily. I can occasionally pull off a 2-pet carry with the Zeppelin, too.

scrags

Stings can be very tricky, though so many of the teams in Draenor are Flying battle pets with Flying offense so you probably have the tools in your kit to prevail. Most Dragonkin battles pets with a Magic move or 2 can get the job done. I like the additional insurance of Life Exchange just in case Scrags manages to get off a Ravage & I have to finish the whole thing job with my 3rd pet, but it’s not really necessary. Stings uses Barbed Stinger, which means there is some degree of RNG involved, additionally so with Focus, so some heals may be in order if you’re getting smacked with the RNG stick.

Squirt – Deebs, Puzzle & Tyri

squirtteam

This adorable little tamer hails all the way from Sanctuary, and has a full team of Diablo-themed pets for you to reap some souls from.

Here’s the team:

squirtteam

The Mechanical Pandaren Dragonling is the most obvious pick in the first slot, because Deebs is a Magic pet that deals Magic damage, and the Dragonling is a hard counter for both. I’d suggest a pet like the Emerald Proto-Whelp instead, with dragon abilities and lots of longevity instead, but it’s going to be an uphill climb. The Fel Flame provides a weather effect and a lot of burst DPS. Battle pets with Moonlight & Sunny Day should be down your list of effects to choose because the last 2 pets on the opposing team are Humanoid & their family heal will be buffed by this. Mr. Grubbs is on the team because of his reflexive heal and Burrow, which increases his longevity. Some other Undead pets will work, like the Restless Shadeling or the Fossilized Hatchling, but you need a pet with a lot of sustain to get the job done.

Deebs, the Lord of Terror begins the fight. He’ll use the offense-dampening move Weakness, which is another part of why the Dragonling is such a stellar choice.

mpdvsdeebs

It can just Decoy to avoid that debuff & get in some really good offense. Deebs also uses a move which roots your pet in place, making teams with excessive swapping less viable.

The trickiest part of the fight is going up against Tyri. Tyri will use Darkness to Blind you & then use Surge Of Light to do big damage & stun.

tyristun

This is why we need that short-cooldown weather effect from that Fel Flame’s Scorched Earth. Surge of Light gets a huge buff from that Darkness, so it’s imperative we change the weather ASAP. The other benefit is that the Fel Flame will burst down Tyri before Tyri can destroy your back row with his other move, Omnislash, an AoE. The absolute best choice would probably be Frosty, the Wrath Of The Lich King CE battle pet, but that’s not exactly a fair suggestion. Any pet with a lot of burst damage and a weather effect will do. An alternate tactic, which I lack the timing to be terribly successful with, would be to use a pet which benefits from Darkness but is sturdy enough to withstand that stun turn.

Puzzle the Treasure Goblin is less tricky than he is annoying, with a myriad of dodges, so you’re going to need a pet with a lot of self-healing & its own dodges to finish the fight. As an added issue, Puzzle will also cast Greedy, making your pet take additional damage, but also deal additional damage, which is why I really like the Grub pets with Consume, which scales with that additional damage dealt.

puzzleheal

You know, provided you can hit the slippery little jerk. Use your Burrow on those Dodge turns & you & your grub should come out on top.

Carroteye, Mr. Terrible & Sloppus

carroteye

Carroteye, Mr. Terrible & Sloppus are a trio of extremely questionable foodstuffs apparently scrounged from the recesses of your Garrison’s larder by either a troll or a worgen. Either way, not a race exactly lauded for its excellent culinary prowess. Make sure you stock up on the Maalox before we start this one.

carroteyeteam

The Eternal Strider’s main role here is to provide big Aquatic offense. The Pump move is an excellent one to keep on hand here. The Strider is easy to obtain at high levels though, so even from a standing start that one shouldn’t be too much of a stretch, though there are other options here too. The second pet I used was a frog, and again, that one is easy to grab from a standing start. A big attack and a bit of longevity is key for the second pet. Snails can work pretty well here too. The third pet is my Emerald Proto-Whelp, which is a bit more difficult, but any dragonkin pet with the Onyxian Whelp moveset will work here too, among others. Strong dragon offense, a dodge and the additional heal finish off this strat.

The weird thing about Mr. Terrible is that he will be unable to kill your pet. Well, sort of. He uses Weakening Blow as his only active offensive move.

weakening2

However, he also uses Spiked Skin. This means that you have to end things on your terms, which is why we can waste the day away charging up that final Pump for a finisher (though, full disclosure, I kinda screwed this up in the video, though I won anyway, so that’ll tell you what a great strat this is! eh? ehhhh?). Our pet will never be in danger of dying until we attack Mr. Terrible with that huge primed Pump.

Carroteye uses a moveset very similar to Carrotus Maximus, which is why the frog I favored there is making another appearance. Carroteye uses Ironbark just the same, so Swarm of Flies is out. However, since this is a group fight the predominant move I’m going to use here is Water Jet, not Frog Kiss, because if that starts hitting you’re in trouble.

frogkiss

I also like the frog as the mid-point pet, because although all its offense gets destroyed when the final, Magic battle pet comes into play, it can still Frog Kiss a few times in order to hopefully give you a couple free hits.

Sloppus is the most infuriating part of this fight, because Stench means you start missing, and with the changes to Accuracy for 6.0, any time you miss it’s jarring and awful. It also makes the fight an RNG bonanza, which you know I totally enjoy as a strat writer. This, plus Chew, means that we need to have not only some longevity through heals, but also through some dodges. You likely won’t be able to use your avoidance move Chew every time, but with the heals that’s not really an issue.

No, the real issue is how I’m going to get my blood pressure down after this complete hogwash travesty of a missfest.

miss

And now you know why I recommended the Maalox.

Menagerie Roundup

menagerie3

The Menagerie is located in your garrison, and is relatively central to your pet battling experience for the Warlords of Draenor expansion. I’ve written an overview of the Menagerie feature, as well as several posts outlining the strategies therein.

To unlock your Menagerie, you must beat 3 different single-pet fights during the quest Pets vs Pests. This quest opens up once you have a level 3 Garrison. I’ve outlined the strategies to beat these Pests in 3 different posts:

Gnawface
Gorefu
Carrotus Maximus

menagerie2

After your Menagerie is unlocked, you will then be given a daily quest (Scrappin for Horde or Battle Pet Roundup for Alliance) to defeat the current challenge in your Menagerie’s pen, off to the lefthand side of the quest NPC. There are 15 fights in total. Here’s the list in order, and the links to the strategy guides I’ve written for them as well:

Manos, Hanos & Fatos
Squirt’s Deebs, Tyri & Puzzle
Rukus & Brutus
Mr. Terrible, Carroteye & Sloppus
The Beakinator
King Floret & Queen Floret
Gromli & Kromli
Grubbles, Scrags & Stings
Jahan, Archimedes & Samm
Eleanor
Fiero & Tirs
Rockbiter, Stonechewer & Acidtooth
Quintessence of Light
Blingtron 4999b, Protectron 022481 & Protectron 011803
Stitches Jr

To see which pet battle is being featured at the Menagerie today, click here for the pet calendar.

After you win 150 (down from 500 as of a hotfix on 12/3/2014) battles in Draenor & get the Draenor Pet Battler achievement, you can upgrade your Menagerie to level 3, which unlocks a different daily challenge. This challenge also requires you to defeat the opponent in your Menagerie’s ring, but will award an additional bag, the Big Bag Of Pet Suppies, which can contain a variety of new battle pets representative of some of the Menagerie fights.

menagerie

Stitches Junior

Alright, ALRIGHT. I confess! I was the one who helped some creepy old hermit in the backwoods of Duskwood, which is beyond clearly haunted, several years ago. I was a bright-eyed young recruit, and the subsequent betrayal cost me, cost all of Stormwind, dearly. It continues to cost me dearly, apparently.

stitchesjr wow warcraft pet battle

Stitches Jr is another of the many battle pets running amok (amok! amok!) in your garrison’s Menagerie. He has a unique twist which you’ll find just scintillating, I’m sure.

Here’s the team:

stitchesjrteam

The team I used for the video was a little more exotic, using the Sea Pony instead of the Striders, so don’t panic if you’re here from the video. The Mud Jumper is another alternate pet which is a very common tame in new Nagrand, but again, mostly the same movesets as those old Striders.

The thing we’re looking for here is Aquatic battle pets, to blunt the amount of damage Stitches Jr does. We’re definitely well-served using Pump. Cleansing Rain is also extremely useful in more ways than one. For the anchor pet, Spawn of G’nathus’s Swallow You Whole is an execute-style spammable move. All the pets with that move are relatively rare though, so instead you could opt for something like Howl + Surge Of Power from Chrominius. Just something to completely destroy that opposing pet in short order.

So, why the emphasis on big damage? Iron Thread.

ironthread

Every attack has to count, and count big. To be clear, this means that if you deal 499 damage you’ll get a (Blocked) message, but if you do 501 damage you’ll deal the whole 501 damage with no additional absorb.

Iron Thread is also why Cleansing Rain is so nice. The 25% increase to Aquatic attacks makes those big attacks just that much bigger. It’s also helpful, because it does a (relatively weak) AOE heal, and one of Stitches Jr’s offensive moves is Cleave, which splits the damage done among the pets still living.

cleave

With all Aquatic pets, Cleave is kind of laughable, which is why that cleansing rain heal is a good idea.

One last thing: watch out for that Undead res turn. This is the second reason I really like the Spawn of G’nathus as my anchor. I can just Dive to ride that out.

Manos, Hanos, Fatos

manoshanosfatos

This Magical trio is another of the many fights that await you in your Garrison’s Menagerie. I’m not quite sure what this is supposed to reference. Maybe nothing. It seems like something though, doesn’t it?

In any case, reference or not, they will meet their match with the following team:

hanos team

I used a slightly different team for the video, but my explanation should bear out either (and this one is slightly easier to obtain).

The first dragon has a weather change ability. Another thing to note is that, because our opponents are Magic battle pets, using a big move like Deep Breath would just be a waste since most of the damage will be absorbed by that Magic family racial. I find it the most useful to pick just a full team of dragons with dragon moves, but a case can be made for the Mechanical Pandaren Dragonling, as the only strong-defending Mechanical battle pet with the strong-offense Dragonkin moves.

The first thing Manos does is change the weather to Arcane Winds, and then he’ll attempt to combo that with Mana Surge for additional damage. The first thing you have to do then, is change the weather in return.

hanosweather

The Wild Golden Hatchling’s Call Lightning is fantastic, as is the Spawn of Onyxia’s Scorched Earth as used in the video. Another option is the myriad of Dragonkin pets with Moonfire. You want to avoid Darkness here though. The rest is relatively straightforward. Just beat him up until it’s Hanos’s turn to rumble.

emeraldproto

Hanos is annoying because he has a dodge move. I like to use my Emerald Whelpling or Emerald Proto-Drake here. The style of dodge Hanos uses counts down, so I can use those dodge turns as a natural stopping point to cast a heal with either of those two. This can also be a good spot for the Mechanical Pandaren Dragonling to use Decoy.

The reason we avoided Darkness to counter the previous pet is because Hanos’ main attack, Sneak Attack, deals additional damage to blinded targets. He will also cast a Blind effect occasionally with Flash, so if you have an avoid to use, the turns where you’re blinded is the time to use it.

Fatos is the last battle pet you’ll encounter in this particular Menagerie fight. It uses Forboding Curse which is an additive debuff, but will make your pet slower, so this is a good spot to add a battle pet with Tail Sweep. This has some pretty good synergy with Arcane Slash, which deals additional damage when it’s faster. Its last damage move, Seethe, has a relatively wide range of damages as well, but is relatively straightforward. Just keep on using your Dragonkin moves to beat him up. I especially like the Infinite Whelpling here because that luck-based Sleep can put you at an advantage, but that’s up to you.

Then you can retire to your fishing shack, or whatever else it is you crazy kids are doing in your Garrisons these days.

Get off my lawn.

Tirs & Fiero

tirsfiero

Tirs and Fiero are two more pets that show up daily at your Garrison’s Menagerie daily, for either the Scrappin or Battle Pet Roundup dailies. This fight is pretty challenging, but I think I found a fun, unique way to beat it.

Here’s the team:

tirs fiero team wow warcraft pet battle draenor

The Scourged Whelpling in particular has a few tricks up his sleeve. The rest of the pets do big Aquatic damage, which will eviscerate those Elemental battle pets. The best choice for these last slots are going to be magic pets with big Aquatic damage as well as dodges, but those are relatively quite rare. If you have a Syd The Squid hanging around after 6.0 that’s definitely a great alternate choice. Gnathus’s main move as the anchor is Swallow You Whole, and there are several other options which use that move as well. I would definitely try to pick one of those up, though.

So, firstly, that whelp has an odd moveset, and is kind of a weird choice in general, but the very first thing Tirs does when he steps up to the plate is cast Cleansing Rain. This means that this is probably the only time we’re ever going to want to use Dreadful Breath with our Scourged Whelpling, and here it really pays off.

tirsfierobreath

Each round of Dreadful Breath will do nearly 200 damage to both Tirs and Fiero. I can typically get both down to just about half health by the time the Whelp dies permanently.

After that, it’s all about the burst. Both Tirs and Fiero have incredible burst. Tirs will cast Pump, which you can deflect a few times with your Croaker’s Bubble. However, when Fiero comes out, all bets are off.

cataclysm

Not only does Fiero have a lot of burst, including the 50% accuracy RNG darling pictured above, but his regular abilities hurt pretty bad as well. The solution I chose is to out-burst the burst. Because of the mechanics of Swallow You Whole, once you can get Fiero to 25%, you win. And he already starts off at just over half health, so as long as you can get just a couple abilities to hit, you’re going to beat this fight.

Gnawface

New for 8/24/14: Good News, Everyone! In the latest beta build, Gnawface has been significantly nerfed to be more forgiving. As a result, I changed the screenshot featuring his stats (click here to see Gnawface’s old stats). I also re-tested the teams below and they all still work like a charm. Oddly, I’ve found that now the weird cats team at the bottom seems to be the most straightforward. Who would think, right?

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Gnawface is the first pet I’m going to write about that you must defeat in your garrison in order to open the Menagerie. The Menagerie is available to anyone as soon as your garrison reaches level 3. These battles are a part of the quest Pets vs Pests.

I know that everybody is going to want to open up their Menagerie, because who wants an uncompleted question mark on their record? The thing is, these fights are hard, and though I obviously can’t be sure, from the nature of the other battles I’ve seen it seems that the intent here is to show that the fights to come are no joke. If you can’t get these guys down first go, that is absolutely OK. Don’t be discouraged.

gnawface stats wow warcraft pet battle

There are many teams you could use to beat Gnawface, and I’m going to highlight a couple, just because, as I said, this is going to be attempted by tamers who are not all that hardcore. Hopefully you can cobble together a team to defeat him.

Team 1: Humanoids A Go-Go.

gnawface humanoids team wow warcraft pet battle

The Kun-Lai Runt is tamed from Kun-Lai Summit & starts at level 23 or so. Bonkers is from gambling with Timeless Coins in Kukuru’s cave on the Timeless Isle. The Little Bad Wolf is the trickiest. It’s tradeable and obtained from the Big Bad Wolf in Karazhan. Both Little Bad & Bonkers start at level 1. All 3 are Humanoid, which means Gnawface’s critter abilities hit them weakly, and all 3 have a good complement of Beast abilities, meaning they hit Gnawface harder than normal. Lil Bad & Bonkers both have Dodge moves, making them last a very long time against Gnawface. If possible, use those dodges just as Gnawface’s Darkness wears off, because Call Darkness will hit your Humanoid pets for a lot of damage.

gnawface weak pet battle wow warcraft

This team is the most straightforward for newbie tamers to use. No tricks or gimmicks. Just use your offensive moves, your defensive moves when needed, and this team will clean up.

Team 2: Moar DoTs

gnawface dots wow world of warcraft pet battle

The Crunchy Scorpion is tamed in the Dread Wastes. The Obsidian Hatchling is sold for 50g in Dalaran. The Summit Kid is tamed in Kun-Lai Summit. There are some good substitutions for all 3 pets, because we’re really focusing on 1 ability for each. From the Scorpion, Sting is a long DoT which deals Beast damage. There are other scorpions and a couple snakes which fit this bill. From the Hatchling, Expose Wound increases each hit of that DoT by 74, so a DoT that ticked for 100 will now tick for 174. There are a number of other raptors that do this, including the tamed Cogblade Raptor in Blade’s Edge. The Summit Kid uses Stampede, which hits 3 times for 120 total damage on its own but applies Shattered Defenses, which doubles the damage done at the end of the Kid’s turn. Expose Wounds alone makes each tick of Stampede far more powerful, but with Shattered Defenses each tick of Stampede does over 200 damage. Add in that Sting and you’ve got yourself one dead rat.

gnawface dots wow warcraft pet battle

This strategy is a bit more suited to experienced battlers, though the pets are easier to obtain. You have to swap each pet after it uses its designated ability or else the combos won’t line up properly.

An important point: Because Gnawface is a critter, both immobilize and stun effects will not work here. This means that some popular pets are ineffective. Namely, Spiders cannot web him & then use Spiderling Swarm for double damage.

Team 3: Like, Cats Or Whatever.

gnawface cats team to beat

IDK, just a whole bunch of cats, or whatever. Pounce generally has better throughput than Claw, as long as your battle pet is faster than Gnawface. This is why I put Claw in the 2nd slot… if your cat is slower than Gnawface, Claw can help give you that edge regardless. You’ll have to experiment with your various cats to see whether you can pull off Prowl and still be quick enough to get it to hit. This team is by far the most susceptible to failure due to various RNG happenings & breed can be a huge consideration, so I’d consider this my last-ditch attempt. But hey, how often can I talk about just like, dozens of cats?

crazy cat lady liopleurodon wow warcraft pet battle

If you’re struggling here or have any questions, feel free to leave a comment to this entry, or ask me about it on Twitter (@Liopleurodonic). It’s a tough fight. If you can’t get it first go, have some boxed wine and come back later. Unless you’re underage, in which case don’t you dare let your parents know that Auntie Lio is the coolest ever.

gnawface2

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Here’s the video walkthrough: