Tag Archives: auctionable

Curious Wolvar Pup

kidsweek2

If you were around during the Wrath of the Lich King expansion, the Curious Wolvar Pup is no mystery to you. He’s a relatively new addition to the Childrens’ Week fold, but is still several years old.

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The Curious Wolvar Pup is modeled off the Wrath Frenzyheart wolvar rep you can still grind, even though at this point that would be super silly, since with the Oracles you have a chance for a mount. You’re only going to get gross eggs though, trust. What the Frenzyheart lack in good rewards, they make up for with this little guy. He is one of the best fighters of the week, with a unique set of moves across a few different families.

He’s a humanoid pet, which by itself makes him fairly unique, but he also has beast abilities making him strong against the super populated Critter family if you so choose. The thing that makes him especially nice though, especially for lower level pvp, is the combo of Frenzyheart Brew and Whirlwind. The first buffs his damage, and the second is a really nice full team AOE in Whirlwind.

wolvar

Also in the pvp vein is Snap Trap, which is a quirky and slightly unpredictable stun. He’s an excellent choice for a novice battler. He’s a humanoid, so he heals every turn he does damage, making him more robust than most.

The Curious Wolvar Pup is obtained by doing the Northrend Childrens’ Week quest given by Orphan Matron Aria in Dalaran.

Mr. Wiggles

kidsweek2

Mr. Wiggles has always been a favorite of mine. Back in the day, he’d stay by my side and eat schmutz he found on the floor in Scholomance despite my strident caution that he knock it off because it was probably tainted by the plague. Wiggles don’t care. He just eats what he wants.

wiggles1

Big, bad boss pulls in years were typically accompanied by /say Let’s do this, Wiggles. He was my lucky charm in raiding back when it was only pets, no battles. He also took up a space in my inventory. Uphill in the show! You whippersnapper.

So it’s really oddly fitting for me that he is currently the only attainable pet on US servers with the ability Uncanny Luck. If you’ve been fighting Lucky Yi, the Beast of Fable a stone’s throw from Nishi, you’ll have seen this in action. Because of the nature of this ability, I predict that pet PVP in 5.3 is going to see a bunch of matching up Wiggles with other pets with lower chance to hit abilities, like Moth Balls. Maybe not, I’m pretty terrible at pet pvp.

wiggles2

Beyond that, he’s a fairly standard critter. He has either a critter or undead dps in the first slot, a heal or 50% reduction ability in the second, and Uncanny Luck or a chance to stun with damage in the third. The key though, is going to be using his Luck in synergy with other pets. This will become more evident in 5.3, when chance to hit stuff becomes a part of the standard UI.

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You get Mr. WIggles from the original Childrens’ Week quest from either Orphan Matron Nightingale in the Cathedral District of Stormwind or Orphan Matron Battlewail in the Drag (lower level, beneath the inscription trainers) in Orgrimmar.

Why?

I have a toddler, so I hear this question like eighty thousand times a day. But one day, I started thinking about it in terms of pet battles.

Up until now, I’ve been pretty much assuming that you’re here because you’re a Tamer in some capacity, whether you’re just looking for your first basic tips, or looking for help with end-game PVE. I know that there are many World of Warcraft players out there who could not give less of a damn about my beloved battles though, no matter how hard the Singing Sunflower tries to hypnotize them into it.

singingsunflower

Even if you’re not all that into the whole pets thing of it all, I’d like to hopefully supply Why You (yes you) non-Tamer, should try out the minigame.

I’ll skip the two most common arguments I see: Pets Are Cute! They Give You Achievements! If you thought pets were cute enough to be worth collecting you’d already be doing it. If you’re an achievement hunter at all, you know they give you achievements. They have their own tab in the achievements window.

cheeves

So, duh. And yeah, that was me skipping them. Ahem. Moving on.

The most notable reason to start pet battling is probably lesser charms. You have a chance to get Lesser Charms from virtually any pet fight as long as you’re level capped. I’ve gotten from 2-6 at the end of any particular battle. This means even if you’re just in queue for LFR or whatever, and you pull out the cat you just bought from Donni Anthania to kill rats in Stormwind, you could get several lesser charms in the meantime. I got 3 of them from the very first pet battle I did on the 5.3 PTR. Yeah, you could just do dailies to get these instead. But look, if I ever see Anji Autumnlight again it’ll be too soon.

goldenlotus

I still need to accumulate Lessers to trade for Mogu Runes so I can repeatedly get a second shot at a Ji-Kun Hatchling or whatever. I’m sure there are other uses for the Runes as well, like gear or something. Psh. The chance to get a charm increases based on the level of the pets you fight, but you get them regardless of whether you fight them with all like level pets or with level 25 ringers. When I was doing the Beasts of Fable battles, I averaged 20 per day just from doing that, which means there are 20 meaningless tasks you have to do for these bozos.

Even if you’re not max level, now that pet battles grant XP, that’s a good reason to start battling. As I noted in this post, the XP starts off kind of crappy at low pet levels. I don’t know about you though, I’d rather level an entire team from scratch again than go through Hyjal or Vashj’ir again. Especially Hyjal. But ESPECIALLY Vashjir.

vashjir

I don’t know about you, but I just started twitching a little. As noted above too, you can queue for LFD and pet battle instead of questing for an extra XP boost in between.

The last reason I’m going to mention is financial. There is a lot of coin to be made buying and selling rarer pets in general. The thing is, if you level up those pets your margin suddenly drastically increases.

lvl25 lvl25auction

It takes literally an hour to level a pet like that from 1-25 if you have a few trainers left up in Pandaria for the day, but even if not it doesn’t take terribly long. It’s also more effort so you’re less likely to get into undercut wars with other players. Most of that hour is travel time too, so combine that with a gathering profession and you’re really in business.

You can also get upgrade stones, which will make you a ton of coin if you trade in pets like the Argent Tourney or Childrens’ Week uncommons. Even just the BOE stones (which are admittedly exceedingly rare) can go for upwards of 5K a pop.

battlestone

I really hope I convinced you to give pet battling a shot. Even if you weren’t convinced, at least I’m comforted by the fact that I don’t have to do Vashjir again. So, win win, right?

Willy

childrens' week

Children’s Week is coming soon (the start date is 4/29 this year), so as we get closer I’ll be doing posts on the pets you should grab first if you’re starting from zero. Some of these pets have unique movesets that make them valuable for any collector. It’s not that I don’t like Speedy a whole bunch, but for the most part, a turtle’s a turtle.

All the Childrens’ Week pets start at Uncommon quality, so you’ll need a stone to make all of them rares. However, they’re all tradeable too, so you may be able to snap up an improved one from the AH.

willy

Aside from being a clumsy penis metaphor, Willy is the only currently attainable non-combat pet which resembles a classic d&d Beholder, which could make him useful for RPers. Even more unique, one of his idle actions among others zaps other players’ pets into oblivion with an eyebeam. If you’re in the AH or a raid with the gratingly cheerful Singing Sunflower, bring out Willy and see if he can do something about it.

willysleep

But sometimes, he doesn’t feel like it. Clearly this is my kind of pet.

As mentioned earlier, Willy’s moves make him unique. He’s Magic, so he defends well against Aquatic. Magic attacks are strong against Flying, but he has a varied toolkit, dealing Critter and Undead damage as well. All this make him a fairly strong leveling pet for a newbie, especially if you run along the coasts fighting aquatics.

You get him from the OG Childrens’ Week quest from either Orphan Matron Nightingale in the Cathedral District of Stormwind or Orphan Matron Battlewail in the Drag (lower level, beneath the inscription trainers) in Orgrimmar.

Thundering Pandaren Spirit Tamer

For many tamers, this is the hardest fight in the game right now. The most bandied around piece of advice I’ve heard thus far with the Thundering tamer is to make super extra sure you grab the mini Thundering when you finish that first quest, because hoo boy, you do NOT want to even try to do THAT one again.

thundering2

Well, I have to say I agree. I mean, I have this sucker down pretty well. The thing is, the nature of this particular fight can make it wildly unpredictable. I’ve blown all 3 of my pets against the first guy before, even after I had half a clue what was going on and wasn’t just sending whatever at him to see what sticks. I’ve also had kills where I used one pet and barely even had to touch a second.

My best advice here is to just keep trying. You’ll get him, I promise.

Here’s my lineup:

thunderingvsteam

The order is a little screwed up… my pug Bertha should be first. She combines burrow and a decent heal with well, being a critter. The mechanical Zeppelin has some good defensive abilities, but most notably, Explode. The crab is there as a filler/tank. His most important role is to gap fill if I get a bad or weird string on Bertha, and to be alive at the end of the fight. For all three there are other options, but I’ll discuss them as I outline the fight.

First up is the Pandaren Earth Spirit. He combines stuns with big damage. His stuns are frustrating and deadly against any other kind of pet (even with the new Resilient buff, so you can no longer be completely stunlocked) those same stuns are pretty much cute against a critter’s crowd control breaking ability. His big, fairly constant damage is problematic, but my pug Bertha uses burrow to try to avoid the larger nuke on Rupture. Since the Spirit’s damage is weak against critters anyway, I get through this part of the fight pretty easily.

earthvspug

I like Bertha’s heal, but many tamers prefer a rabbit here for the extra speed. The critter stun breaker only kicks in at the end of the round. Since she’s slower than the elemental she ‘misses’ a round here & there because the elemental gets a stun off, and then she’s stunned the rest of the round through her turn. You really want to stick with a critter, because of the whole stunlock deal I mentioned earlier, and as shown in the screenshot above, most of the damage the spirit deals is weak against critters (the third ability being a stun with no damage). Snails are also a decent critter pick here, and hit super hard with aquatic Dive.

Another reason I choose Bertha is because her main damage ability can be Beast, which makes her able to damage the second pet, critter Sludgy, pretty well.

sludgy

Sludgy’s damage is very streaky, due both to his moderate miss ability Expunge, and the way he uses (or doesn’t use) his other two abilities. One is the hard-hitting magic Ooze Touch, and the other is a fairly cruddy DoT spell, Creeping Ooze. It’s relatively random which one he uses, whether it hits or not, etc. Some fights I can plow straight through the whole way with Bertha, and others I get two shot. Hence the above pic illustrating Bertha hitting him hard with her beast damage where there’s a crab in place of poor little dead Bertha.

This is the place where you’d swap in a pet for leveling, but keep them high level for sure. Think either beast damage, to kill critter Sludgy faster, or mechanical pets, to defend against his oddly magic attacks and use Failsafe as a swap backup if he hits you too hard. I’d also pick a pet with some defensive capability if possible. I went with the crab just to get it done, and would suggest you start off with your favorite level 25 tank in the #2 spot until you get a better feel for the fight.

If it starts looking dicey and your pet is about to eat dirt, take it out. You have to have at least one pet still alive in the back row when Darnak comes out with this strategy or you’ll lose. Obviously if you’re trying to level a pet, you want that pet alive or else why even bother, right?

And now use your Zeppelin’s decoy to defend and his missile which is strong against Darnak’s Beastly self to take him to just a bit below 50% and then… boom.

explode

Explode kills your Zep and the other guy, but you cannot use the mechanical Failsafe to res, hence why you must have one other pet alive in the back row. This is kind of gimmicky, but man is it fun, and it’s also kind of lazy. Lazy is kind of my jam. Make sure you use it when Darnak’s burrow is on cooldown though. Otherwise, I’ll have no choice but to laugh at your expense, sorry.

As another option, the Mechanical Pandaren Hatchling is very similar to the Zep and slightly more readily available, but needs a stone upgrade to rare. Clockwork Gnome would be a good choice here, but Darnak has a stoneskin ability which would negate his turret so using him is kind of futile. Stoneskin is also why you need to take him a bit lower than you may think if you go with Explode. Some tamers like to use critters instead to reduce the elemental damage from stone rush.

In closing… just… good luck.

thundering

Please feel free to ask any questions or woodshed this fight here or on Twitter. Even if you have a solid strategy, it’s still kind of a doozy.

Stoned

Let’s get this out of the way: No, Dave’s not here, and yes, Dark Side Of The Moon is the best ever. Hilarious.

“Which pet should I use my upgrade stone on?” is one of the most frequent questions I’ve seen asked on the forums, on twitter and on WoWInsider. Hell, I’ve asked it myself. I’m going to explain my rationale for burning upgrade stones in general terms, and discuss which pets I personally decided to upgrade.

stones

You get these stones either in daily quest bags (NOT the pandaren spirit bags or the Darkmoon bags though), or very rarely by fighting battles in the world. There are uncommon stones not associated with a family, rare stones not associated with a family (these are tradeable outright), and rare stones with a family. There’s also a very sneaky stack of Spirits of Harmony in that particular screenshot.

In general, the very first pets I upgrade are ones which are tamed, have unique moves and are next to impossible to find in the world at all let alone farm for a rare. Examples of this are the Minfernal or Scourged Whelpling. Then comes the ones which are semi-difficult to tame but are good fighters with unique moves, like Spawn of Onyxia or Lofty Libram. Then the ones which aren’t available for trade, like the Creepy Crate or Perky Pug. Then, the difficult to tame but kinda meh or share moves, like the Crow. After that, I pick tradeables, mostly vendor pets which start off as Uncommon, first the pricey ones (Argent Tourney pets, Plump Turkey), then the ones with more unique moves on down to the dozen cats which are all identical. Freaking cats. These are toward the bottom because you can buy them from the AH upgraded, though you’ll have to pay a pretty penny. At the bottom of the heap are those which are easy to farm and also share moves, like roaches, rabbits or toads.

Not at all complicated, right?

Here are the choices I made in upgrading, and some other options and further opinions. Let me say right now, yeah I made some silly ones. In alphabetical order, because what’s up with them being not alphabetical in the Blizz UI?

emperorcrab

Aquatic – I’ve held on to all of these stones, for now. The screenshot is just because I don’t like so much text with no pictures. I’m a weirdo, I know.

Jubling and Mr. Chilly are the only 2 aquatic pets which aren’t tradeable or tamed. They share moves with others of the same sort, though, so they’re kind of a wash for upgrading. You’ll likely want to save a stone for a Wanderer’s Festival Hatchling, which I personally have never been able to tame, as the time window for taming is *really* short, and there’s one, maybe two spawns a week. Speedy or a Sea Pony may be good choices too, since they seem to be quite pricy on the AH without any upgrade. Regardless, the better fighting Aquatic pets are easily tamed & farmed, and generally have several different pets sharing identical moves (eg, crabs, frogs, turtles).

darkmoonmonkey

Beast – I haven’t upgraded any of these yet, either. But look at that monkey! A good choice would be the Baby Blizzard Bear if you have one, or maybe the Dun Morogh Cub if not. I’m also hanging on to one to use on a Sumprush Rodent, just in case I don’t get a rare after farming 2000 freaking insignias. Because this is one of the most populated family classes, there are both a lot of rares out there up for grabs that replicate movesets, like the Darkmoon Monkey vs Baby Ape. There are a *lot* of rare, annoying tames up for grabs too, that sometimes you just don’t want to deal with later on down the line. Examples of this are the mentioned Baby Ape, Giraffe Calf or Larva.

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Critter – The first one I upgraded was my Perky Pug. I use her frequently, and this is an achievement pet so you can’t buy one or get a better one unless you stone it, but you can get some of her utility from other random critters. Like Beasts, there are really annoying tames peppered in through the dozens and dozens of Critters so you may just want to save up until you’re ready to make the leap to all rares, and you just can’t even with this one pet. Not that I’ve been experiencing anything like that. Special mention to the Armadillo, which isn’t tradeable, and the Children’s Week and Argent Tourney pets, which are generally really expensive on the AH even without a stone. This really just depends on personal preference. There aren’t a ton of wrong answers.

spawnofony

Dragonkin – First I upgraded was the Spawn of Onyxia. Second was the Infinite Whelpling. There are very few dragons up for grabs and nearly all of them are both excellent fighters and spotty tames with the exception of the Nether Faerie Dragon. Nether Faerie is super useful, but has a very quick spawn rate so getting a rare is relatively easy, and it shares moves with Sprite Darter Hatchlings, which are tradeable and start off rare. Another exception are the Wild Cloud Serpent Hatchlings. In general, there are typically lots of these up at any given time, because people finish the grind, tame their dragons and leave forever. I wouldn’t stone anything you can buy from a vendor, just because there are so many dead useful rare tames.

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Elemental – I got super lucky and got a rare Fel Flame my 2nd or 3rd tame, or that would’ve been my answer here. Spirit of Summer has the same moves, so you may want to go with that one instead. Tiny Twisters are a good choice because of their rarity. Withers will get a stone from me pretty soon here, because he’s not tradeable.

raven

FlyingGilnean Raven. I would’ve chosen a Crow, but the Crow I tamed has a cruddy breed, and I got the best possible breed with my Raven, so I’m trying again with the Crow next month. This was also slightly motivated by more superficial things… My worgen is a druid, so I clearly needed a baby me in flight form, and from Gilneas. Yeah, I know, this sounds so stupid when it’s in type, but just look at that screenshot. LOOK AT IT! The Raven has a really good moveset with a Blind ability and Nocturnal Strike, and it’s very pricey on the AH so it’s not a bad choice. Other good picks include Tiny Flamefly, either Mini Jouster, Miniwing (all untradeable), and the Wildhammer Gryphon Hatchling (rare tame).

winterslil

Humanoid – The first I chose was Winter’s Little Helper. Before 5.2, Kun-Lai Runt‘s frost shock incorrectly didn’t apply a Chilled effect, so its Deep Freeze wouldn’t hit without a little help… er! See what I did there? Yes. Well. The combo of Little Helper with Blizzard and Runt with his stuns was devastating. It continues to be, too, just now it isn’t as required for the Runt to shine. This pet is identical to the Father Winter’s Helper, it’s just the one I chose is red & female and the other is green & male. Different strokes. Other good choices here are the Flayer Youngling, Peddlefeet and the forementioned Runt, though the latter are much less rare now so you may want to try your hand at taming one.

minfernal

MagicMinfernal. I mean come on, it’s a Minfernal! He’s kind of a cruddy battler though, so you may want to go with something more like the Enchanted Broom and yes I realize how ridiculous that sentence sounds, but I swear it’s a really good fighter. The Lofty Libram and Nordrassil Wisp are also good choices because their back row AOE makes them nice for pvp fights and they’re relatively rare to tame. So, a broom or a book. The magic family is super odd.

mechdrag

Mechanical – The first I upgraded was the Mechanical Pandaren Dragonling. This was very foolish of me, because at the time Fluxfire Feline was arguably the only pet, at all. The Dragonling is fairly decent, but the Fluxfire Felines… MY GOD. A lot of people also profess to love their Tranquil Mechanical Yeti well. With a few exceptions most of the tamed mechanical pets are fairly common, especially as seconds so it’s really based on your luck, tolerance, AH & preference.

scourgedwhelp

Undead – My first was the Scourged Whelpling. Mega rare, check. Untradeable, check. Unique moves, check. Amazing fight utility, check. This is one of the most frequent pets I use to beat any tamer with a dragon, and this is probably the only family where there is a ‘right’ answer to the question. This is what you should use your undead stone on first if at all possible. Other good choices for subsequent stones are the Restless Shadeling (though I’m given to understand they’re less outrageously rare as of 5.2) or a Creepy Crate (untradeable).

This was such a long post I don’t have it in me to write a witty ending. You don’t have to go home but you can’t stay here, unless you have something to add in the comments. And maybe if you have Funyuns.

Burning Pandaren Spirit Tamer

Update for 6.0: This strategy is up to date. If you’re here on your Awfully Big Adventure with your Elekk Plushie, just follow the advice given below for a normal leveling carry.

Also, I did finally get my Burning pet. Thanks for asking!

—–

For now, this guy is my white whale.

burningtamer

Oh, I can beat his face in no problem. In fact, this is a powerlevel guide, after a fashion. But I would like to have his tiny doppelganger for my own, and he simply will not drop from his bag. It’s a real love-hate thing, because he does kind of have a cute face, but good lord am I sick of seeing it.

burning

ugh.

And yes, I know that I can just buy one for myself off the AH if I so choose, but now? Now, it’s the principle of the thing.

He has 3 battle pets: Crimson the Dragon, the Pandaren Fire Spirit, and the firefly Glowy. Oddly, the 2 non-elementals don’t have wowhead links. The real obstacle in this fight other than missing links is the dragon, for a few reasons. Here’s my lineup:

burningteam

The most obvious thing here is that the pet to be leveled is rather high, at level 22. This is because the first pet out of the gate, Crimson, has the ability Cyclone, which has a chance to inflict 150+ damage to any of the pets on your team every turn for 5 turns. If this debuff isn’t present, Crimson will almost always use it, and with Liftoff for mitigation he usually gets a chance to cast it twice, so this debuff typically lasts at least 10 rounds for me. As a result, though RNG plays a factor, I don’t use any leveling pet below level 20 on this fight, and I avoid aquatics (which are vulnerable to the flying damage) altogether.

Crimson’s last ability and main dps ability, Breath, is of the dragon school, which is why I choose Radley the Scourged Whelpling. He’s undead, so dragon abilities ain’t no thang. With his Plagued Blood ability, Radley usually destroys Crimson, and gets through at least part of the Burning Fire Spirit.

dragonweakvsundead

Many people use the Rapana Whelk and other snails as their tank of choice, but I’m obviously rather attached to my crab Ishmael. This is one instance though, where the crab just will not do the job. Being aquatic, crabs are very vulnerable to that back row damage from Cyclone I talked about before. Snails are classed as critters, so they don’t have that same problem. Because the whelk is a critter, all of the Fire Spirit’s offensive abilities are weaker against him too, making him really ideal for the second leg of the fight.

burningvscritter

One thing you should try to do though, is to use your whelk’s Dive ability to avoid Conflagrate. The spirit usually casts it whenever it’s off cooldown. If you miss it you can still win, but even with the mitigation it can be a big hit.

The third battle pet Glowy has 1 flying DoT ability, a combo DoT and reflexive damage ability and the critter ability Swarm, which increases damage taken by 100%. If it can hit. Luckily, it’s a series of small hits, so any pet with Shell Shield or the like will be able to avoid it. Like oh, I don’t know, maybe a snail.

burningflying

After the Fire Spirit is dead, cast your shield immediately and keep it up. You pretty much just win eventually, because Glowy can’t hit you. It does take a while though.

And then maybe one day, you’ll get a mini Burning Pandaren Spirit Tamer of your own.

Maybe.

——7/10/2013: added a walkthrough video!

Terrible Turnip

The Terrible Turnip is frankly, kind of terrible. How could a reanimated root vegetable be any good at murdering a bunny anyway? They EAT root vegetables. There’s an entire zone in Pandaria devoted to how bunnies eat vegetables, and that’s where you get him, so how could he possibly be a good choice for battling?

turnip

He’s an Elemental type, with mostly Elemental type attacks. This means that he defends poorly against Aquatic, of which there are many in the world, and his attacks do poorly against critters, of which there are many in the world. He defends really well and attacks very hard against mechanicals though, which aren’t much of anywhere.

So, why even bother writing about this baddie, Liopleurodon? Well, hold your horses and I’ll explain.

weakening

Weakening Blow. It brings any pet to 1 HP, and will not go any lower, like the screenshot says. This makes for quick, stress-free taming of wild pets of any level, and as of now Terrible Turnips are the only pets that have it. Need to find that rare Black Sheep? Use Weakening Blow once, and now you can tame it. You can use him on minfernals without worrying that you’ll kill him, too. For higher level pets, you can also use his sunlight ability early on. This increases the max HP of all the pets, so the point where you can use your trap comes much sooner.

trap

The novelty of beating up pets with a turnip made him one of the very first pets I tried to level. It was so difficult to keep him alive to get XP, and because of the critters & aquatics I faced very frequently in the world he couldn’t really do anything. I ended up swapping him out for Chuck around level 8. This is pretty much why I’m writing this post. Lots of tamers talk up how incredible Turnips are, and they really are, but if you’re just starting out he is a rather poor choice. Don’t mistake useful for powerful! I ended up making him my 9th level 25 pet.

To get this incredible utility, you have 2 options. One, you could use Farmer Yoon’s/your farm and finally make friends with the RNG. You can get him as a rare drop when you dig up a fully grown crop. Or, you can make your way to the AH and buy him off someone else who got lucky and doesn’t know how incredibly useful this pet is.

farm